Single Instance Application with command line interface

Posted on February 17th, 2009

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I wanted a python gtk application to open a new window on its first execution and then have subsequent executions send their command line arguments to the initial application rather than starting a new one. Here is the template which provides that functionality:

download singleinstanceapp.py

"""
This will only spawn one gtk application at a time.  If this command is executed
while an instance is already running, the command line arguments are sent to the
already running application.
"""

import sys

import pygtk
pygtk.require('2.0')
import gtk

import socket
import threading
import SocketServer

class ThreadedTCPRequestHandler(SocketServer.BaseRequestHandler):
def handle(self):
data = self.request.recv(1024)
cur_thread = threading.currentThread()

# do something with the request:
self.server.app.label.set_label(data)

# could instead of the length of the input, could return error codes, more
# information (if the request was a query), etc.  Using a length function
# as a simple example
response = 'string length: %d' % len(data)

print 'responding to',data,'with',response
self.request.send(response)

class ThreadedTCPServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
stopped = False
allow_reuse_address = True

def serve_forever(self):
while not self.stopped:
self.handle_request()

def force_stop(self):
self.server_close()
self.stopped = True
self.create_dummy_request()

def create_dummy_request(self):
client(self.server_address[0], self.server_address[1], 'last message for you')

def client(ip, port, message):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((ip, port))
sock.send(message)
response = sock.recv(1024)
print "Received: %s" % response
sock.close()

def start_server(host, port):

server = ThreadedTCPServer((host, port), ThreadedTCPRequestHandler)
ip, port = server.server_address

# Start a thread with the server -- that thread will then start one
# more thread for each request
server_thread = threading.Thread(target=server.serve_forever)
# Exit the server thread when the main thread terminates
server_thread.setDaemon(True)
server_thread.start()

return server

class SingleInstanceApp:
def destroy(self, widget, data=None):
self.server.force_stop()
gtk.main_quit()
#exit(1) # I'm sorry but mozembed is making a huge pain in my ass

def __init__(self, server):
self.server = server

# create a new window
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
self.window.set_default_size(300,30)
self.window.connect("destroy", self.destroy)

self.label = gtk.Label("hello world")
self.window.add(self.label)

self.window.show_all()

# and the window
self.window.show()

def main(self):
gtk.gdk.threads_init()
gtk.main()

if __name__ == "__main__":
# pick some high port number here.  Should probably put this into a file
# somewhere.
HOST, PORT = "localhost", 50010

server = None
try :
client(HOST, PORT, ' '.join(sys.argv))
print 'an insance was already open'
except socket.error :
exceptionType, exceptionValue, exceptionTraceback = sys.exc_info()
if exceptionValue[0] == 111 :
print 'this is the first instance'
server = start_server(HOST, PORT)
else :
# don't actually know what happened ...
raise

app = SingleInstanceApp(server)
server.app = app
app.main()

The first execution of this script starts an asynchronous server on a predetermined port. This port is checked each time the script is run to see if another instance has already been started. If it has, the command line arguments are sent to the existing instance which can react to them however you want.

download singleinstanceapp.py

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