迭代器的功能:
提供一种统一的方式,来透明的遍历容器
理解 begin()方法,end()方法, ++ , * 的用处
其中 C++11 中提供的foreach的方式,其底层还是通过迭代器来进行遍历的.

#include <iostream>
using namespace std;
class MyString2 {
public:
	//构造函数
	MyString2(const char * pSource = nullptr) {
		if (pSource != nullptr) {
			pString = new char[strlen(pSource) + 1];
			strcpy(pString, pSource);
		}
		else {
			pString = new char[1];
			pString[0] = '\0';
		}
		cout << "MyString构造函数,对象地址=" << this << endl;
	}
	//拷贝构造
	MyString2(const MyString2 & _rValue) {
		pString = new char[strlen(_rValue.pString) + 1];
		strcpy(pString, _rValue.pString);
		cout << "MyString拷贝构造函数" << endl;
	}
	//赋值函数
	MyString2 & operator=(const MyString2 & _rValue) {
		if (this == &_rValue) {
			return *this;
		}
		delete[] this->pString;
		this->pString = nullptr;
		char * _tpString = new char[strlen(_rValue.pString) + 1];
		strcpy(_tpString, _rValue.pString);
		cout << "MyString赋值函数" << endl;
	}
	//可编辑
	char & operator[](int index) {
		int len = strlen(this->pString);
		if (index<0) { return pString[0]; }
		else if (index>len) { return pString[index]; }
		else { return pString[index]; }
	}
	//不可编辑
	const char operator[](int index) const {
		int len = strlen(this->pString);
		if (index<0) { return pString[0]; }
		else if (index>len) { return pString[index]; }
		else { return pString[index]; }
	}
	bool operator>(const MyString2 & _rValue) const {
		return strcmp(this->pString, _rValue.pString)>0;
	}
	bool operator<(const MyString2 & _rValue) const {
		return strcmp(this->pString, _rValue.pString)<0;
	}
	bool operator==(const MyString2 & _rValue) const {
		return strcmp(this->pString, _rValue.pString) == 0;
	}
	int length() const {
		return strlen(this->pString);
	}
	~MyString2() {
		if (this->pString != nullptr) {
			delete[] this->pString;
			this->pString = nullptr;
			cout << "MyString析构函数" << this << endl;
		}
	}
	const char * c_str()  const { return this->pString; }
	//给Mystring 设计迭代器
	class Iterator {
		public:
			Iterator(char * _p=nullptr):p(_p) {
				this->p = _p;
			}
		    char & operator*() {
				return *p;
			}
			//前置++
			void operator++() {
				p++;
			}
			//
			bool operator!=(const Iterator & _val) {		
				return p!=_val.p;
			}
		private:
			char * p;
	};
	// begin() 返回的 用MyString的首元素地址,通过Iterator封装一下
	Iterator begin() const {
		return  Iterator(this->pString);
	}
	// end() 返回的是 用 MyString 的最尾元素的下一个地址 再用Iterator封装一下
    Iterator end() const {
		return  Iterator(this->pString+this->length());
	}
private:
	char * pString;
	friend MyString2 operator+  (const MyString2 & s1, const MyString2 &s2);
	friend ostream & operator<<(ostream & out, const MyString2 &s);
};
MyString2 operator+(const MyString2 & s1, const MyString2 &s2) {
	/*
	方式1 这段代码有 内存泄漏问题  tp 没有释放掉
	int newLength = strlen(s1.pString) + strlen(s2.pString) + 1;
	char *tp = new char[newLength + 1];//重新申请空间
	strcpy(tp, s1.pString);
	strcat(tp, s2.pString);
	MyString s(tp);
	cout << "operator+ = " << &s << endl;
	return s;
	*/
	/*
	方式2 对比方式1 效果更高
	*/
	MyString2 s;
	int newLength = strlen(s1.pString) + strlen(s2.pString) + 1;
	s.pString = new char[newLength + 1];//重新申请空间
	strcpy(s.pString, s1.pString);
	strcat(s.pString, s2.pString);
	cout << "operator+ = " << &s << endl;
	return s;
}
ostream & operator<<(ostream & out, const MyString2 &s) {
	cout << s.pString << endl;
	return out;
}
void test2() {
	MyString2 s1("12345");
	MyString2 s2("6789ABC");
	cout << s1 << endl;
	cout << s2 << endl;
	MyString2 s3 = s1 + s2;
	cout << s3 << endl;
	cout << "s3 = " << &s3 << endl;
	for (int i = 0; i < s3.length(); i++) {
		cout << s3[i] << endl;
	}
	cout << "--------------------" << endl;
	s3[0] = 'W';
	for (int i = 0; i < s3.length(); i++) {
		cout << s3[i] << endl;
	}
	const MyString2 s4("hello");
	for (int i = 0; i < s4.length(); i++) {
		cout << s4[i] << endl;
	}
	cout << "------iterator Begin------" << endl;
	MyString2::Iterator it_begin = s4.begin();
	MyString2::Iterator it_end   = s4.end();
	for (  ;it_begin!=it_end; ++it_begin) {
		cout << *it_begin <<" ";
	}
	cout << endl;
	cout << "------iterator End------" << endl;
}
int main() {
	test2();
	system("pause");
	return 0;
}

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