发布时间:2022-11-19 分类:WEB开发 打印 字号: 默认 - - 超大

先来看生成虚拟dom的入口文件:

 ...
import { parse } from './parser/index'
import { optimize } from './optimizer'
import { generate } from './codegen/index'
...
const ast = parse(template.trim(), options)
if (options.optimize !== false) {
optimize(ast, options)
}
const code = generate(ast, options)
...

我们看到了AST经过三轮加工,最终脱胎换骨成为render function code。那么我们这一章就来讲AST的第三次试炼。入口文件./codegen/index

export function generate (
ast: ASTElement | void,
options: CompilerOptions
): CodegenResult {
const state = new CodegenState(options)
const code = ast ? genElement(ast, state) : '_c("div")'
return {
render: `with(this){return $[code]}`,
staticRenderFns: state.staticRenderFns
}
}

我们来看generate函数内部构造,返回render是一个with(this){return $[code]}包起来的一串东西,staticRenderFns是在编译过程中会把那些不会变的静态节点打上标记,设置为true,然后在渲染阶段单独渲染
那么genElement函数的作用是什么呢?

export function genElement (el: ASTElement, state: CodegenState): string {
if (el.staticRoot && !el.staticProcessed) {
return genStatic(el, state)
} else if (el.once && !el.onceProcessed) {
return genOnce(el, state)
} else if (el.for && !el.forProcessed) {
return genFor(el, state)
} else if (el.if && !el.ifProcessed) {
return genIf(el, state)
} else if (el.tag === 'template' && !el.slotTarget) {
return genChildren(el, state) || 'void 0'
} else if (el.tag === 'slot') {
return genSlot(el, state)
} else {
// component or element
let code
if (el.component) {
code = genComponent(el.component, el, state)
} else {
const data = el.plain ? undefined : genData(el, state)
const children = el.inlineTemplate ? null : genChildren(el, state, true)
code = `_c('${el.tag}'${        data ? `,${data}` : '' // data      }${        children ? `,${children}` : '' // children      })`
}
// module transforms
for (let i = 0; i < state.transforms.length; i++) {
code = state.transforms[i](el, code)
}
return code
}
}

我们可以看到有无限个if else在嵌套,而且onceforiftag就是Vue本身的屠特殊标签,并且最后有return code 那么就是拼接字符串
那么我们来看一看生成的with(this){return $[code]}长啥样:

<div id="app">
<ul>
<li v-for="item in items">
itemid:{{item.id}}
</li>
</ul>
</div>

经过compile之后转化成:

with(this){
return
_c('div',{
attrs:{"id":"app"}
},
[_c('ul',_l((items),function(item){
return _c('li',
[_v("\n      itemid:"+_s(item.id)+"\n    ")]
)}
)
)]
)}

到这里我们就把tamplate三次锤炼讲完了,那么render function code 有了,那真正的渲染函数在哪呢?进一步来揭晓:

return {
ast, //AST模型
render: code.render, //render函数字符串
staticRenderFns: code.staticRenderFns //静态节点render函数字符串
}

我们暴露出去一个astrenderstaticRenderFns分别为AST模型render函数字符串静态的render函数字符串,那么我们的render函数在那里呢?
我们知道在Vue初始化的时候initRender:

  vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)
// normalization is always applied for the public version, used in
// user-written render functions.
vm.$createElement = (a, b, c, d) => createElement(vm, a, b, c, d, true)

该方法向vue上挂载了两个方法,一个服务于用户手写的render函数,一个则用于template模板。

export function renderMixin (Vue: Class<Component>) {
// install runtime convenience helpers
installRenderHelpers(Vue.prototype)
Vue.prototype.$nextTick = function (fn: Function) {
return nextTick(fn, this)
}
Vue.prototype._render = function (): VNode {
const vm: Component = this
const { render, _parentVnode } = vm.$options
// reset _rendered flag on slots for duplicate slot check
if (process.env.NODE_ENV !== 'production') {
for (const key in vm.$slots) {
// $flow-disable-line
vm.$slots[key]._rendered = false
}
}
if (_parentVnode) {
vm.$scopedSlots = _parentVnode.data.scopedSlots || emptyObject
}
// set parent vnode. this allows render functions to have access
// to the data on the placeholder node.
vm.$vnode = _parentVnode
// render self
let vnode
try {
vnode = render.call(vm._renderProxy, vm.$createElement)
} catch (e) {
handleError(e, vm, `render`)
// return error render result,
// or previous vnode to prevent render error causing blank component
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
if (vm.$options.renderError) {
try {
vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e)
} catch (e) {
handleError(e, vm, `renderError`)
vnode = vm._vnode
}
} else {
vnode = vm._vnode
}
} else {
vnode = vm._vnode
}
}
// return empty vnode in case the render function errored out
if (!(vnode instanceof VNode)) {
if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {
warn(
'Multiple root nodes returned from render function. Render function ' +
'should return a single root node.',
vm
)
}
vnode = createEmptyVNode()
}
// set parent
vnode.parent = _parentVnode
return vnode
}
}

向vue原型上挂载了_render方法,该方法在mount的过程中会被调用生成一个vnode实例用于update对比生成一个新的dom对象并对原dom节点进行替换,该方法将会拿到option上定义render方法:

new Vue({
el:"#app",
render(createElement){
return createElement("div",{
attr:{
id:"app"
}
},this.message)
},
data(){
return {
message:"hello"
}
}
})

一种则是使用的template方式,但是该方法最终在mount的过程中通过调用compileToFunctions会被转化render函数,也就是说,最终供_render方法使用的实际上就是我们自定义的render函数,在初始化render中会代理Vue实例vm._renderProxy,其实就是vue,那么vm.$createElement就是添加在Vue原型上的一个方法(initRender阶段),所以就是createElement方法

/** * 创建vnode节点, 本质上是调_createElement方法, 这里做一层封装, 来兼容更多情况 */
export function createElement (
context: Component,
tag: any,
data: any,
children: any,
normalizationType: any,
alwaysNormalize: boolean
): VNode | Array<VNode> {
if (Array.isArray(data) || isPrimitive(data)) {
normalizationType = children
children = data
data = undefined
}
// 根据normalizationType的不同, 后续处理children的方式也不同, 详见core/vdom/helpers/normalzie-children.js
if (isTrue(alwaysNormalize)) {
normalizationType = ALWAYS_NORMALIZE
}
return _createElement(context, tag, data, children, normalizationType)
}
export function _createElement (
context: Component,
tag?: string | Class<Component> | Function | Object,
data?: VNodeData,
children?: any,
normalizationType?: number
): VNode | Array<VNode> {
// 如果节点的data已经是响应式, 即已有__ob__属性, 直接返回空节点并发出警告
if (isDef(data) && isDef((data: any).__ob__)) {
process.env.NODE_ENV !== 'production' && warn(
'Avoid using observed data object as vnode data:' + ` ${JSON.stringify(data)}\n` +
'Always create fresh vnode data objects in each render!',
context
)
return createEmptyVNode()
}
// 处理动态组件
// object syntax in v-bind
if (isDef(data) && isDef(data.is)) {
tag = data.is
}
// 没有tag字段的组件直接返回一个空节点
if (!tag) {
// in case of component :is set to falsy value
return createEmptyVNode()
}
// warn against non-primitive key
// 检查key是否是string or number
if (process.env.NODE_ENV !== 'production' &&
isDef(data) && isDef(data.key) && !isPrimitive(data.key)
) {
if (!__WEEX__ || !('@binding' in data.key)) {
warn(
'Avoid using non-primitive value as key, ' +
'use string/number value instead.',
context
)
}
}
// support single function children as default scoped slot
// 对于children数组的两种处理方式, 详见helper/normalize-children.js
if (Array.isArray(children) &&
typeof children[0] === 'function'
) {
data = data || {}
data.scopedSlots = { default: children[0] }
children.length = 0
}
if (normalizationType === ALWAYS_NORMALIZE) {
children = normalizeChildren(children)
} else if (normalizationType === SIMPLE_NORMALIZE) {
children = simpleNormalizeChildren(children)
}
let vnode, ns
/**   * 先对tag进行判断 如果是 string ,接着判断是否是dom内置的节点,如果是则直接创建一个普通 VNode   * 如果是为已注册的组件名,则通过 createComponent 创建一个组件类型的 VNode   * 否则创建一个未知的标签的 VNode   *    * 如果tag是Component类型, 通过createComponent创建一个节点   */
if (typeof tag === 'string') {
let Ctor
ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag)
if (config.isReservedTag(tag)) {
// platform built-in elements
vnode = new VNode(
config.parsePlatformTagName(tag), data, children,
undefined, undefined, context
)
} else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
// component
vnode = createComponent(Ctor, data, context, children, tag)
} else {
// unknown or unlisted namespaced elements
// check at runtime because it may get assigned a namespace when its
// parent normalizes children
vnode = new VNode(
tag, data, children,
undefined, undefined, context
)
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}
// 对vnode进行标准化处理, 保证每次都返回一个标准格式的vnode
if (Array.isArray(vnode)) {
return vnode
} else if (isDef(vnode)) {
if (isDef(ns)) applyNS(vnode, ns)
if (isDef(data)) registerDeepBindings(data)
return vnode
} else {
return createEmptyVNode()
}
}
// 对每个children节点应用命名空间
function applyNS (vnode, ns, force) {
vnode.ns = ns
if (vnode.tag === 'foreignObject') {
// use default namespace inside foreignObject
ns = undefined
force = true
}
if (isDef(vnode.children)) {
for (let i = 0, l = vnode.children.length; i < l; i++) {
const child = vnode.children[i]
if (isDef(child.tag) && (
isUndef(child.ns) || (isTrue(force) && child.tag !== 'svg'))) {
applyNS(child, ns, force)
}
}
}
}
// ref #5318
// necessary to ensure parent re-render when deep bindings like :style and
// :class are used on slot nodes
// 对于style和class进行深度递归绑定
function registerDeepBindings (data) {
if (isObject(data.style)) {
traverse(data.style)
}
if (isObject(data.class)) {
traverse(data.class)
}
}

其中在判断ALWAYS_NORMALIZEnormalizationType时候,用户手写的ALWAYS_NORMALIZE一直是true,所以就会调用normalizeChildren(children)

export function simpleNormalizeChildren (children: any) {
for (let i = 0; i < children.length; i++) {
if (Array.isArray(children[i])) {
return Array.prototype.concat.apply([], children)
}
}
return children
}
export function normalizeChildren (children: any): ?Array<VNode> {
return isPrimitive(children)
? [createTextVNode(children)]
: Array.isArray(children)
? normalizeArrayChildren(children)
: undefined
}

到此这篇关于Vue虚拟dom是如何被创建的的文章就介绍到这了,更多相关Vue虚拟dom内容请搜索本站以前的文章或继续浏览下面的相关文章希望大家以后多多支持本站!